World of Warcraft: The Last Titan launches 2027 and Blizzard says it's the "culmination of over two decades" of MMO storytelling
The Worldsoul Saga comes to an end with World of Warcraft: The Last Titan, the MMO's next expansion that's heading our way in 2027. Blizzard Entertainment finally pulled the curtain back on The Last Titan at tonight's BlizzCon 2026 Opening Ceremony stream, unveiling both a release window and a short teaser.
Blizzard first announced World of Warcraft: The Last Titan three years ago, alongside the two other expansions that make up The Worldsoul Saga's overarching trilogy - The World Within (2024) and Midnight (2026). rouesnews.click
Senior game director Ion Hazzikostas told the crowd next year's expansion not only concludes The Worldsoul Saga, but it serves as "the culmination of over two decades of World of Warcraft." Don't expect The Last Titan to wrap up every storyline in a neat bow, though - Hazzikostas also explains it'll be "laying the groundwork for what comes next."
Well before we get our hands on The Last Titan expansion, the team will also be closing out its current storyline with Midnight: Eclipse, also known as patch 12.2. Eclipse will supposedly lead right into The Last Titan and follows antagonist Xal'atath as she stands before "her ultimate objective." Very ominous. Eclipse is the last major story beat of the Midnight era, and will introduce a standalone game mode, too.
The World of Warcraft: What's Next BlizzCon panel should dish out more info about next year's Remix later today, alongside whatever that standalone mode is. Big things happening across Azeroth, then.
Elsewhere during the ceremony, Blizzard Entertainment announced World of Warcraft: Forever, a new game that'll sit alongside both Vanilla and Classic. Diablo 5 is also coming in 2029.
StarCraft's 2030 release is proof "we're serious," says project lead and former Far Cry boss, and it's "a date that we feel really confident about"
Well, folks, there's a new StarCraft on the way. We've had an inkling about there being a new entry in the series thanks to rumors that have been circulating for weeks now, but during BlizzCon 2026's Opening Ceremony, the project was confirmed. It's an open-world shooter, former Far Cry boss Dan Hay is in charge alongside associate director AnaLee Haertling, and it's coming out in 2030. Yes, 2030.
I had the chance to sit down with Hay and Haertling after the announcement, and one of the first things I asked them was whether now was the right time to announce the new StarCraft considering it's still so early in development. "Absolutely," Hay said, defiantly.
"We've been working on this thing for a little bit. We're super proud of it. We feel good about it, and so it's important that we share," Hay says. "We think about the community. The community has been waiting for a long time, and we think about them. We think about what they want to say. So we said to ourselves, 'Is now the right time to start to show just an inkling of this story?' And the answer is absolutely."
A lot of StarCraft players, even diehard fans, are bristling at an announcement for a game that's still four long years away. With so much time between now and then, what are the odds that release window sticks as game development obstacles inevitably pop up? But in Hay's view, announcing the date so early is simply proof of the team's commitment to getting the job done on time.
"That shows that we're serious. That shows everyone that that's a date that we feel really confident about," Hay says. "And what I like about the team, I think we take that number and we put it on the wall. And somebody goes, 'so when is this thing going to ship?'" he adds, gesturing dramatically to a nearby wall for emphasis.
I do have to admire the new StarCraft team's gusto here. Surely, no one can be 100% confident that a project will ship on time so far in advance, but it's hard to deny the confidence. After all, the media-trained Hay could've easily deflected the question in a non-committal way that leaves open the possibility of a delay without outright admitting anything, but instead he chose to strongly double down, which should be somewhat encouraging for fans despite the disappointing wait.
Diablo is getting an animated Netflix series as Blizzard teases Overwatch and Warcraft adaptations
Farke’s blueprint for revitalised Leeds continues upward trajectory
Leeds manager embraces bravery and is encouraging ambition after leading a remarkable turnaround in fortunes
Eleven years have passed since Daniel Farke mounted a magnificent palomino horse and rode round the perimeter of the pitch at Lippstadt, waving farewell to a capacity crowd. It seemed a fun way for the lower-tier German club’s centre-forward turned manager and sporting director to say goodbye. Yet few in the stands knew Farke was scared of horses and hauled himself into the saddle only out of politeness towards his chair, who had arranged this special surprise.
“I couldn’t deny him,” he said. “But it cured my fear – it was enjoyable.”
Continue reading...StarCraft: Everything we know so far about Blizzard's new open-world, story-driven shooter
Blizzard Entertainment just revealed a brand new StarCraft game. It isn't a sequel to 2010's StarCraft 2: Wings of Liberty, nor is it a real-time strategy game – this is a story-driven shooter set in an open world, taking place some 70 years after the StarCraft 2 campaign.
StarCraft was revealed at BlizzCon 2026 with an exceptionally pretty cinematic trailer. We've pulled everything you need to know about the new game into one place, including the first cinematic and screenshots. So keep on reading to get yourself up-to-speed on this impressive, long-awaited new instalment to the StarCraft universe.
StarCraft release date and platforms remain undefined

Blizzard Entertainment has announced that the next iteration of the StarCraft franchise is going to launch in 2030. The studio stopped short of announcing any further details about the StarCraft release date, nor did it confirm any platforms. At this stage, expect that StarCraft will come to PC and Xbox at the very least, although it's unclear if it will come to PlayStation – the Xbox Reset has introduced a return to console exclusivity, so we'll have to wait for more detail on this one.
StarCraft reveal trailer
The return of StarCraft made its debut at BlizzCon 2026. The cinematic trailer didn't display any gameplay, but it was a good mood piece that was designed to give you a feel for the world and story. Naturally, StarCraft was given a stunning cinematic trailer reveal, which you'll find embedded above.
StarCraft screenshots







Along with the StarCraft reveal trailer, Blizzard Entertainment also released a small handful of screenshots pulled from the cinematic. You'll find those in the gallery above, so feel free to swipe through them all if you want to get a better feel for the gritty StarCraft aesthetic.
StarCraft gameplay

There's a lot we still need to learn about the new StarCraft game. Here's what we can tell you about it so far: StarCraft is a brand-new, AAA game set in the wider StarCraft universe. It's not a real-time strategy title – the genre the series is known for playing in – but is rather an open-world experience. Specifically, it's a story-driven, open-world shooter, with production led by Dan Hay (creative director of Far Cry 5).
StarCraft story and setting

StarCraft is a sci-fi shooter that's set decades after the events of StarCraft 2. Blizzard Entertainment has confirmed that the game will take place in a "living universe" – specifically, it'll be set in the Koprulu Sector, some 70 years after StarCraft 2: Legacy of the Void. The Koprulu Sector is probably better known as a sector colonized by the Terran and Protoss factions, situated on the galactic fringe of the Milky Way.
The StarCraft reveal trailer suggests that we'll be joining up to battle a resurgent Swarm, and that the battles will be particularly brutal for the Dominion faction fighting to reclaim a foothold in the Koprulu Sector. Blizzard promises that we'll learn more in the years to come.
StarCraft development

StarCraft is in development at Blizzard Entertainment. This is the first new StarCraft game in over 15 years, with StarCraft 2 landing way back in 2010. The project is being led by Dan Hay, who previously served as creative director of Far Cry 5 and executive producer of the franchise.
This isn't the first time that Blizzard has tried to bring a third-person shooter in the StarCraft universe to life. Back in 2002 we almost received StarCraft: Ghost, which Blizzard had hoped to help it push into the console gaming space, although the game was canceled after multiple failed iterations. It's rumored that another StarCraft shooter, codenamed Ares, was canceled in 2019 so that the publisher could put all of its resources towards Diablo 4 and Overwatch.
The StarCraft development team is packed with Blizzard veterans, including:
- Jeff Chamberlain – Creative Director, Story and Franchise Development
- Steven Chen – VP, Blizzard Animation
- Dan Hay – General Manager and Creative Director
- Paul Lee – Senior Game Producer
- Jens Sjöbergh – Senior Creative Director
- Benjamin Lee – Game Director
- Ben Dai – Senior Cinematic Director
- AnaLee Haertling – Associate Manager, Development Operations
- Jamie Wood – Art Director
- Jeff Guy – Production Director
Discover everything else that was announced at BlizzCon 2026.
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